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Call of duty infinite warfare

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If last year’s cyberpunk Black Ops III by alt-subsidiary Treyarch dared to broach protocol by disappearing down quasi-existential rabbit holes, studio Infinity Ward’s sci-fi shooter rights course by acid-washing any nuance from its galloping potboiler. Slick as in customarily brisk, predictably explosive and sociopolitically anodyne.

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It’s the thirteenth installment in Activision’s granddaddy projectile-chucker that’s been nipping at Pokémon‘s fourth place heels in the battle for all-time bestselling franchise bragging rights. And on November 4 for PC, PlayStation 4 and Xbox One, the slick celestial operatics of Call of Duty: Infinite Warfare. Once more, we’re drowning in a season of shooters: the jazzy robo-parkour of Titanfall 2, the eco-pocalyptic hustle of Gears of War 4, the anthologized toil of Battlefield 1.